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LARP/LRP HeroFest Rules - Monster Skills

Monster Skills

 

Certain special monsters have additional skills over and above normal striking damage with weapons or claws, the following effects may be encountered

Paralysis

 

If the monster shouts 'paralysis' when they strike you, in addition to being injured on the location that you were struck you must remain totally stationary for 60 seconds (once the 60 seconds are over no further ill effects are suffered – other than the wound)

Fear

 

If the monster shouts 'fear' when they strike you, in addition to being injured on the location that you were struck you must flee the sight of the monster for 60 seconds (once the 60 seconds are over no further ill effects are suffered – other than the wound)

Mortal Wound

 

If the monster shouts 'Mortal' when they strike you, then you must consider yourself mortally wounded (see Mortal wounds in Healing Rules ») if you do not receive water from the spring of healing in 15 minutes you will die.

Disarm

 

If the monster strikes your weapon, and shouts 'disarm', you must drop your weapon to the floor. Once your weapon has hit the floor, you may attempt to pick it up again.

 

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