Live Roleplaying
Weekend Fests
Herofest Larp /Lrp Factions
Herofest larp is designed and run as a faction based larping game. Every player that attends their first larping event will be considered a mercenary and will start in the mercenary larp faction . This allows the new player to interact with all the larp factions already in attendance whilst being able to remain neutral if desired.
Below are all the details of the various LARP factions within the Herofest campaign world. Click on the title of the faction to take you to the larp faction page to find out more details of each faction and the tower that they represent.
Shadowsfall LARP Faction
Feared contract assassins and self proclaimed enforcers of the ancient laws of the world of Orin Rakatha; a very active faction who are involved in a myriad of plots and missions.
Keepers LARP Faction
This is a second tower of Shadowsfall with their own hidden agendas. Whilst the main shadowsfall larp faction is more direct in their approach and their members are openly seen to be involved in everything that goes on during an event, the Keepers prefer to stay in the shadows and watch events unfolding. Supposedly more knowledgeable on ancient lore however you will get nothing from them without paying a good deal in return!
Celestial Bureaucracy LARP Faction
Mysterious and inscrutable these sometimes aloof Orientals considered themselves superior to the barbarians who occupy the rest of the Plane; consisting of a mixture of eastern cultures and societies including Japanese Chinese and Mongols to name a few.
Halmadons Height LARP Faction
This faction is composed of an alliance of Knights and their followers. They are honourable militaristic noble and brave; defenders of the weak, upholders of the truth and fearless in the face of any enemy.
Dai-Fah-Dyne LARP Faction
This faction is made up of unscrupulous merchants who constantly haggle the details of trade and contracts. If you are looking for a trade deal or to find information of any kind then this is the faction you should approach. Larps players will become either merchants or their guards and followers.
Traders LARP Faction
This is an association of Traders that are here to cater to the needs of everybody else. This faction will provide food beer clothing weapons and anything else you could desire whilst larping. (real money required!). All Herofest live action role playing events will have a bar, indoor catering and trade a selection of live role playing goods in all shapes and sizes.
Tombs of Dymwan LARP Faction
A like minded collection of secretive scholars who hoard forbidden lore. Their constant delving into old tombs and their desire to learn about the history of the world and its people have earned them the title of Necromancers. The world of Orin Rakatha has ancient knowledge hidden around the lands and what better way to discover the secrets than through knowledge of the dead.
The worshippers of Morgoth have gathered together and created their own faction. They come from the Barad Tirgul tower upon Orin Rakatha where rumour has it they are led by a Nazgul. The faction contains humans and Uruks as well as the piratical Corsairs of Umbar.
The Wizards Concillium LARP Faction
A collection of all people and creatures interested in the workings of magic. Not entirely unlike the unseen university in the Terry Prachet novels. They seek to renew the application of magic to the world and have started their own faction so that they might seek out information from other factions on the whereabouts of anything magic related.
The Jewelled Pavilion LARP Faction
The Jewelled Pavilion are mainly a collection of explorers refugeees and exiles from the land of Hayat Ghallaya. They have a similar culture to ancient Persians and are known for being gracious hosts. There is a link between these people and the race of Djinn although noone knows att his time what ties the two races together.
The Hepath Assembly LARP Faction
For many years Hepaths have been unable to walk upon Orin rakatha because of the ward against magic. Now that the Labyrinthe of Xenos have managed to disrupt the ward that lay over the land the Hepaths have once more returned. The faction consists of all manner of strange creatures from the planes beyond those of the prime material. They seek to destroy the ward against magic entirely so that they can utilise all their own powers.
The Squires LARP Faction
This is the faction for all larp players who are under 16 years of age. The squires have their own plots and missions within the Herofest Larp campaign and play an important part in every event. Squires are the only players who can be members of two Herofest larp factions, their own and one other.
The Halls of Asgard LARP Faction
These unstoppable warriors have their own code of "The Strongest Shall Lead". They have a norse flavour to their appearance. They are the Guradians of the Mercenaries, who are detailed below.
This faction is made up of everyone else who hasnt already joined one of the other larp factions. This is usually players who are attending their first herofest event(s) and havent yet made a desicion as to what faction they wish to end up in. The mercenaries have their own goals and agenda. Everyone coming to Orin Rakatha and wishing to join a tower or faction will first become a mercenary. Many mercenaries will stay with the faction only until recruitment when they either join an existing larp faction or gather together enough people to start their own new live role playing faction.
If you can raise enough people you can start your own LARP faction. Come larping at one of our events either as an individual or a group and as soon as you have seen how things work you can start your own faction. Any live action role playing group from other larp systems are welcome to bring their group to Herofest. Our campaign world is ideally suited to allow them to translate easily into the existing campaign.
